Mountain Goblin Scout

Small humanoid (Goblinoid)
Armor Class 15 (studded leather armor)
Hit Points 15 (5d6)
Speed 30 ft.

Str Dex Con Int Wis Cha
8 ( – 1) 16 ( + 3) 10 ( + 0) 10 ( + 0) 8 ( – 1) 8 ( – 1)

Saving Throws Strength + 1, Dexterity + 5
Skills Perception + 1, Stealth + 7, Survival + 1
Senses darkvision 60 ft., passive Perception 11
Languages Common, Goblin
Challenge 1/2 (100 XP)

Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.

Natural Terrain. Mountainous difficult terrain doesn’t affect mountain goblins.

Actions

Scimitar. Melee Weapon Attack: + 5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Shortbow. Ranged Weapon Attack: + 6 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Creatures

Mountain Goblin Scout

The Long Road jccaran